◆ Fugari Wars
Field Manual

Warship

Brigand (Rogue)

Rogue Warship


Stats

Stat Value
Hull HP 64,000
Hold Capacity 150 units
Drone Bay 1,000,000
Speed Modifier ×1.0

Overview

The rogue Warship is the same V2 combat platform the Accord pilots fly — the difference is who's in it and what they've done to get here. A rogue-path Warship pilot at rep −200 to −349 (Hardened status) is one of the most dangerous actors in the galaxy. Accord patrols are hunting you. Other rogues see you as competition. The Fugari are draining your nodes.

You survived getting here. Now you use it.


Playstyle

At this tier the rogue path stops being about raiding and starts being about survival and consolidation. With a 1,000,000 drone bay and 64,000 hull HP you hold more firepower than either of the endgame capitals. The Brigand excels at garrison assault, holding territory against Fugari latches, and engaging Accord Warships head-on.

The Heretic requires rep <= -500. Push toward Outlaw status.

At this rep range your position is increasingly exposed. Protect your hull. A rogue who loses a Warship at rep −300 is rebuilding from a Drifter with nothing but enemies.


Shipyard

Purchase Price 500,000 credits
Trade-in Value 250,000 credits
Requirement rep >= +100 or rep <= -200

Available at the Nexus Shipyard. Trade in your current ship (50% refund) or buy as an additional ship and tow it to a planet you own. Requires rep >= +100 (Good Standing) or rep <= -200 (Hardened) to purchase.

TransWarp Drive is available for this hull (50,000⬡ at Nexus Shipyard) — one-time boolean unlock. Brigand pilots receive the Nexus-only tier: jump directly to the Nexus only. Owned/syndicate planets, "Pick Node" (arbitrary destination), and towing (TransWarp II) are not available on this hull.


Best For

Rogue pilots in the final stage before Outlaw status. The Warship is a staging platform — durable enough to absorb the final push to −500 rep and keep moving toward the Heretic.