Activity Log
Activity Log
The Activity Log is your unified event stream — every personal notification, network-level event, and galaxy-wide occurrence in one place, organized by scope. Open it from the bottom tab bar. An urgent event badge appears on the tab when high-priority events arrive during your session.
Scope Tabs
The log is organized into three scope tabs across the top. Each scope shows events at a different level of relevance.
Personal
Your own events — actions you took, notifications directed at you, and planet activity from your citadels. Within Personal, filter chips narrow the feed to a single category:
| Filter | What it shows |
|---|---|
| All | Everything personal, newest first. |
| Tracked | Events from players you've added to your tracking list. |
| Me | Only your own actions (flights, trades, combat). |
| Fugari | Fugari contact demands, seizures, and betrayal notices. |
| PvP | Direct attack events, ship destructions, and combat outcomes. |
| Raids | Port raid and planet assault events. |
| Combat | All wave combat events: PvP, port raids, planet assaults, Fugari encounters. |
| Drones | Drone deployment events and your deployed drone map. |
| Beacons | Beacon placement and ping alerts. |
| Weapons | Orbital canon fire, Event Horizon, Nova Burst, and other weapon events. |
| Planets | Planet production, citadel actions, and ownership changes for your planets. |
| System | Administrative notices, graduation, mastery shifts, and rank tier advances. |
Network
Events from your wider network — syndicate members' actions, activity at nodes you control with guardian drones, and events on planets you own. Excludes your own actions (those appear in Personal). Network shows the same urgent/chronicle grouping as Personal.
Network activity includes:
- Syndicate member combat, trades, and movements
- Guardian drone engagements at your controlled nodes
- Attacks and raids against your planets by other players
- Citadel defense events (garrison fire, orbital canon, bombardment)
Realm
Galaxy-wide public events visible to all players. Contains five sub-views:
| Sub-view | What it shows |
|---|---|
| Feed | Real-time galaxy feed — public events as other pilots act. |
| Standings | Live per-category leaderboards for the current cycle: score, kills, trades, hops, planets, raids, Fugari kills. |
| Wrecks | Every ship destroyed this cycle. Tap any entry for the full combat summary. |
| Hall of Fame | Permanent all-time records — top score and most kills per cycle. |
| Online | Pilots currently active. A live roster, not a feed. |
A Hide bots toggle in the Realm feed filters out AI player events.
Urgent vs. Chronicle
Within each scope, events are split into two groups:
- Urgent — high-priority events that need your attention: attacks against you, planet raids, drone engagements, ship destruction, Fugari demands, rank advances, and legacy suffix unlocks. Urgent events appear at the top with highlighted styling and an unread indicator.
- Chronicle — everything else: trades, flights, scans, production ticks, and routine activity. Chronicle items appear below urgent events in chronological order.
A session boundary marker ("You were here") appears in the chronicle section at the point where your current session began, so you can quickly see what happened while you were away.
Galaxy Feed Events
Galaxy feed events are public — every player sees them. They appear in real time in the Realm → Feed sub-view. Each shows the actor's callsign, the target (if any), a short message, and the node where it happened.
| Event type | What it means |
|---|---|
pvp_attack |
One pilot attacked another in direct combat. |
ship_destroyed |
A ship was destroyed. Wreck remains at the node with any surviving cargo. |
port_breached |
A port was breached via wave combat. Cargo and credits were looted. |
port_destroyed |
A port was destroyed via wave combat. |
planet_assault |
A wave combat assault was initiated against a planet. |
planet_claimed |
A pilot claimed ownership of a planet after a successful assault. |
fugari_latch |
A Fugari latcher locked onto a pilot. |
fugari_seize |
The Fugari completed a seizure — cargo was taken. |
fugari_purge |
A Fugari fleet was destroyed or driven off. |
drone_deploy |
A pilot deployed drones at a node. |
beacon_placed |
A signal beacon was planted. |
planet_settled |
A pilot claimed or grew ownership of a planet. |
citadel_upgraded |
A citadel reached a new level. |
syndicate_created |
A new syndicate was formed. |
syndicate_joined |
A pilot joined a syndicate. |
syndicate_betrayed |
A syndicate member defected or was betrayed. |
syndicate_dissolved |
A syndicate dissolved due to upkeep failure or Commander action. |
planet_transferred |
A planet was transferred to or from a syndicate. |
vault_deposit |
(Syndicate members only) A member deposited credits to the vault. |
vault_withdraw |
(Syndicate members only) A member withdrew credits from the vault. |
wrecklog |
A ship was destroyed in wave combat. Tap to view in Wrecks. |
cloak_activated |
A ship has vanished from sensors. |
battery_fired |
An orbital canon fired on a ship entering a planet node. |
rank_up |
A pilot advanced to a new rank tier. |
badge_earned |
A pilot earned a career badge. |
fugari_cycle_end |
The Fugari cycle ended. Meta points awarded to the top 3 attackers. |
event_horizon_scrambled |
A pilot's Event Horizon was jammed by a Scrambler. |
nova_burst |
A pilot detonated a Nova Burst at a node. |
Personal Notifications
Personal notifications are private — only you see them. They appear in the Personal scope with a message_type that determines their icon, color, and filter category.
| message_type | Filter | What it means |
|---|---|---|
fugari_contact |
Fugari | Initial contact from a Fugari latcher. |
fugari_demand |
Fugari | A Fugari demand is active. Pay, refuse, or fight. |
fugari_seizure |
Fugari | Pure flavor — a Fugari surveillance notice based on your worth score. No cargo, credits, or ships change hands; it's a warning, not an action. |
fugari_betrayal |
Fugari | A Fugari pact was broken. |
syndicate_event |
System | A change in your syndicate — member joined, left, or vault activity. |
combat_result |
Combat | Outcome of a wave combat engagement. |
graduation |
System | You advanced to a new ship tier. |
system |
System | Server-generated notice. |
ping_alert |
Beacons | A beacon you deployed pinged a passing ship. |
planet_production |
Planets | Your planet produced drone output this reset. |
banking_yield |
System | Your Drift Bank account generated yield. |
pilot_mastery |
System | Your mastery allocation shifted at epoch reset. |
meta_award |
System | You earned meta points from the Fugari cycle end. |
Planet Activity
Planet activity events are private — only the planet owner sees them. They record every automated and manual action at your citadels. These appear in the Personal scope under the Planets filter.
| Action type | What it means |
|---|---|
settle_planet |
You deposited credits or cargo to claim or grow a planet. |
extract_surplus |
You extracted drones from your planet's stockpile. |
upgrade_citadel |
You initiated a citadel upgrade. |
scanner_alert |
Your orbital scanner detected a vessel near your planet. |
planet_raided |
A wave assault was initiated against your planet. |
garrison_depleted |
Your garrison was wiped by an attacker. |
planet_bombed |
An attacker deployed wreckers against your citadel. |
battery_fired |
Your orbital canon fired at a hostile ship. |
guardian_fired |
Your guardian garrison engaged an attacker. |
planet_relocated |
Your PlanetWarp completed — citadel moved to a new node. |
cancel_relocation |
A pending PlanetWarp was cancelled. |
garrison_planet |
You stationed drones as garrison. |
planet_milestone |
Your planet hit a development milestone. |
bombard_planet |
You deployed wreckers against an enemy citadel. |
production_split_changed |
You changed the drone production split. |
battery_recharge |
Your orbital canon passively recharged. |
upkeep_missed |
Syndicate upkeep was missed — perks suspended. |
upkeep_paid |
Upkeep was paid — syndicate perks restored. |
Realm Reports
Realm Reports are one-per-reset summaries generated at the end of each epoch. They appear in the Realm → Feed sub-view. Each report covers the GPI band, notable galaxy events, and the state of the war.
Reports truncate at 140 characters in the feed. Tap read more to expand.
Notes
- All timestamps show relative time (e.g. "3h ago"). Hover for absolute time where supported.
- The
×Nbadge means the same event occurred N times at that location — the server batches repeated events. - Syndicate vault events are only visible to current syndicate members.
- Planet activity chips are tappable — tapping opens the Planets overview in the Command screen.
- The urgent event badge on the bottom tab counts high-priority events since your session started.