◆ Fugari Wars
Field Manual

Warship

Vanguard (Accord)

Accord Warship


Stats

Stat Value
Hull HP 64,000
Hold Capacity 150 units
Drone Bay 1,000,000
Speed Modifier ×1.0

Overview

The Warship is a V2 combat platform. 64,000 hull HP, 1,000,000 drone bay, balanced hold and standard speed. Speed modifier is visual only — all warps cost 1 turn. It carries the largest drone bay in the game — more than either the Leviathan or Heretic — making it the premier garrison-clearing hull and the best drone-war combatant in the galaxy.

By the time you're piloting a Warship on the Accord path, you have made choices about who you are in this galaxy. Getting here requires rep >= +100 and 500,000 credits. You've earned it.


Playstyle

The Warship is built for sustained engagement. Its balanced stats make it effective in all scenarios — coordinated Fugari purge operations, PvP defense of Accord-aligned lanes, and coalition assault on the Fugari home planet.

With a 1,000,000 drone bay you hold more firepower than any other single hull — including the endgame capitals. The Warship is the go-to hull for solo garrison assaults on T1–T2 planets and anchoring drone-heavy coalition operations. It cannot equip TransWarp II, so it relies on normal warp and towing, but in sustained pitched combat it has no equal.

The Warship's cost and rep requirement mean that pilots who lose one set back their cycle significantly. Play defensively. Pick engagements where the odds are favorable.


Shipyard

Purchase Price 500,000 credits
Trade-in Value 250,000 credits
Requirement rep >= +100 or rep <= -200

Available at the Nexus Shipyard. Trade in your current ship (50% refund) or buy as an additional ship and tow it to a planet you own. Requires rep >= +100 (Good Standing) or rep <= -200 (Hardened) to purchase.

TransWarp Drive is available for this hull (50,000⬡ at Nexus Shipyard) — one-time boolean unlock. Vanguard pilots receive the Nexus-only tier: jump directly to the Nexus only. Owned/syndicate planets, "Pick Node" (arbitrary destination), and towing (TransWarp II) are not available on this hull — only Freighter/Runner, Leviathan, and Heretic pilots may install TransWarp II.


Best For

Endgame-oriented Accord pilots preparing for the Fugari planet assault and coalition coordination. The Warship is not a permanent home — it is a staging platform on the way to the Leviathan.